In a continued effort to be more direct in what I want players to learn and do, I created a cutscene introducing the Bottom Feeder and how it behaves. I also added an Options menu to provide additional options for accessibility.
I received some good feedback from my old college classmates. Hopefully these A-Ship Clusters will provide scripted scenarios where large blocks are better than small blocks. I was hoping by chance clusters of enemies would necessitate large blocks but now realize those moments were either ambiguous or non-existent.
|
Categories
All
Archives
June 2018
|